Unreal MCP · UnrealClaude for Claude Code & Cursor
An Unreal Editor plugin and MCP bridge for live editor operations.
Open maintainer documentationWHAT YOU CAN DOSpawn and edit actors · Manage Blueprints and assets · Edit levels and materials
HOW IT WORKSLive app
PLATFORMSWindows · macOS · Linux
DOCUMENTED AGENTSClaude Code · Cursor
Documented capabilities
- Spawn and edit actorsDocumentation
- Manage Blueprints and assetsDocumentation
- Edit levels and materialsDocumentation
Agent compatibility
| Agent | Compatibility | Basis |
|---|---|---|
| Claude Code | Documented setup | The integration documentation explicitly names this client. Source |
| Codex | MCP compatibility (inferred) | MCP support suggests compatibility; this client is not documented by the maintainer. |
| Cursor | Documented setup | The integration documentation explicitly names this client. Source |
Setup route
Follow the linked maintainer installation guide. Review dependencies and permissions before running third-party code.
Unreal Engine 5 with the editor plugin and the Node.js MCP bridge.
Limitations
The plugin targets Unreal Engine 5.7; compatibility can vary with the editor version.