Aseprite MCP · giangdvdotdev for Claude Code
A Python MCP server and Lua plugin work with the active sprite in Aseprite.
Open maintainer documentationWHAT YOU CAN DODraw pixels and shapes · Edit animation frames · Export PNG and spritesheets
HOW IT WORKSLive app
PLATFORMSNot documented
DOCUMENTED AGENTSClaude Code
Documented capabilities
- Draw pixels and shapesDocumentation
- Edit animation framesDocumentation
- Export PNG and spritesheetsDocumentation
Agent compatibility
| Agent | Compatibility | Basis |
|---|---|---|
| Claude Code | Documented setup | The integration documentation explicitly names this client. Source |
| Codex | MCP compatibility (inferred) | MCP support suggests compatibility; this client is not documented by the maintainer. |
| Cursor | MCP compatibility (inferred) | MCP support suggests compatibility; this client is not documented by the maintainer. |
Setup route
Follow the linked maintainer installation guide and configure the connection for your client.
Aseprite 1.3 or newer, the Aseprite extension and uvx.
Limitations
Aseprite must be running with the extension enabled to edit the active sprite.