APPLICATION × AGENT Claude Code Unity integration A Unity editor package and MCP bridge expose scene, asset, script and build workflows. For Claude Code, 6 routes are explicitly documented by the integration maintainer.
MCP · Live app
A Unity editor package and MCP bridge expose scene, asset, script and build workflows.
Platforms: See documentation
Claude Code · Documented The maintainer documents Claude Code setup for this connection.
Requirements and limitations Unity 2021.3 LTS or later, Python 3.10+, uv and the companion editor package.
Requires the editor package in the target Unity project; editor context and installed packages affect available actions.
CLI · Headless workflow
Unity’s editor command line supports batch-mode automation and project-specific methods.
Platforms: Windows, macOS, Linux
Claude Code · Not documented The native interface is documented, but no setup for this coding agent is established by this source.
Requirements and limitations A compatible Unity Editor installation, project and any C# methods invoked through executeMethod.
Build workflows depend on project scripts and installed modules; batch mode is distinct from controlling a live session.
MCP · Live app
A Unity Editor package connecting compatible MCP clients to scene and project tools.
Platforms: Not documented
Claude Code · MCP compatible MCP support suggests compatibility; this client is not documented by the maintainer.
Requirements and limitations Unity Editor, the Unity MCP package, .NET 9 and OpenUPM for the documented installation.
The project describes editor support; the documented project path cannot contain spaces.
MCP · Live app
A Unity Editor MCP integration for scenes, assets and project workflows.
Platforms: Not documented
Claude Code · Documented The integration documentation explicitly names this client.
Requirements and limitations Unity 6000.0 or newer, Node.js 18 or newer and the project editor plugin.
The server operates inside an open Unity project and requires its editor plugin.
MCP · Live app
An editor package and local MCP launcher for interacting with Unity projects.
Platforms: Windows, macOS, Linux
Claude Code · Documented The integration documentation explicitly names this client.
Requirements and limitations Unity 2022.3 or newer, Node.js 18 or newer and the Unity package.
Each open project runs its own server; install the project package before connecting.
MCP · Live app
A Unity package and .NET MCP server for accessing the open editor.
Platforms: Not documented
Claude Code · Documented The integration documentation explicitly names this client.
Requirements and limitations Unity Editor, the Unity package and .NET SDK 8 or newer.
The MCP server and Unity plugin must use matching local ports and the project must be open.
MCP · Live app
A desktop companion and Unity package connect agents to linked Unity projects.
Platforms: macOS, Windows
Claude Code · Documented The integration documentation explicitly names this client.
Requirements and limitations Unity Editor with the project linked to the NAV MCP desktop app.
The project documentation notes that the desktop builds are not code-signed.
MCP · Live app
A Unity editor plugin exposes tools through a local MCP connection.
Platforms: macOS, Windows
Claude Code · Documented The integration documentation explicitly names this client.
Requirements and limitations Unity 2021.3 LTS or newer and the Unity plugin.
The editor must be open; some client transports require a separate bridge.
Compare the actual routes Can Claude Code control all of Unity? The sources establish the capabilities listed above, not complete application coverage. Check each bridge’s limitations and your application version before starting.
Which setup should I use? Choose a route that explicitly documents Claude Code and matches your environment. Start with the maintainer’s setup guide and a disposable project copy. Shared MCP support alone is listed as an inference.
All Unity integrations