Compare how each route works, what it can do, and what you need to run it.
How it works
MCP · Live app
See documentation
Capabilities
Manage scenes and GameObjects · Edit scripts and assets · Run editor build workflows
Documented agents
Claude Code · Codex · Cursor
Requirements and limitations
Unity 2021.3 LTS or later, Python 3.10+, uv and the companion editor package.
Requires the editor package in the target Unity project; editor context and installed packages affect available actions.
How it works
CLI · Headless workflow
Windows, macOS, Linux
Capabilities
Run batch editor methods · Launch build automation
Documented agents
See compatibility
Requirements and limitations
A compatible Unity Editor installation, project and any C# methods invoked through executeMethod.
Build workflows depend on project scripts and installed modules; batch mode is distinct from controlling a live session.
How it works
MCP · Live app
Not documented
Capabilities
Inspect scene hierarchy · Use editor tools · Add custom project tools
Documented agents
Cursor
Requirements and limitations
Unity Editor, the Unity MCP package, .NET 9 and OpenUPM for the documented installation.
The project describes editor support; the documented project path cannot contain spaces.
How it works
MCP · Live app
Not documented
Capabilities
Edit scenes and components · Create scripts · Capture editor screenshots
Documented agents
Claude Code
Requirements and limitations
Unity 6000.0 or newer, Node.js 18 or newer and the project editor plugin.
The server operates inside an open Unity project and requires its editor plugin.
How it works
MCP · Live app
Windows, macOS, Linux
Capabilities
Inspect scenes and GameObjects · Manage components and prefabs · Capture editor screenshots
Documented agents
Claude Code
Requirements and limitations
Unity 2022.3 or newer, Node.js 18 or newer and the Unity package.
Each open project runs its own server; install the project package before connecting.
How it works
MCP · Live app
Not documented
Capabilities
Inspect editor state · Read console output · Run project checks
Documented agents
Claude Code · Codex
Requirements and limitations
Unity Editor, the Unity package and .NET SDK 8 or newer.
The MCP server and Unity plugin must use matching local ports and the project must be open.
How it works
MCP · Live app
macOS, Windows
Capabilities
Inspect scenes and assets · Edit GameObjects and materials · Manage multiple projects
Documented agents
Claude Code · Codex · Cursor
Requirements and limitations
Unity Editor with the project linked to the NAV MCP desktop app.
The project documentation notes that the desktop builds are not code-signed.
How it works
MCP · Live app
macOS, Windows
Capabilities
Inspect scenes · Edit objects and components · Manage assets and scripts
Documented agents
Claude Code · Cursor
Requirements and limitations
Unity 2021.3 LTS or newer and the Unity plugin.
The editor must be open; some client transports require a separate bridge.