Godot MCP · lifeiscontent for Codex
A GDScript editor addon that serves MCP tools from the running Godot editor.
Open maintainer documentationWHAT YOU CAN DOInspect scene nodes · Manage scripts and resources · Play and stop projects
HOW IT WORKSLive app
PLATFORMSNot documented
DOCUMENTED AGENTSCodex
Documented capabilities
- Inspect scene nodesDocumentation
- Manage scripts and resourcesDocumentation
- Play and stop projectsDocumentation
Agent compatibility
| Agent | Compatibility | Basis |
|---|---|---|
| Claude Code | MCP compatibility (inferred) | MCP support suggests compatibility; this client is not documented by the maintainer. |
| Codex | Documented setup | The integration documentation explicitly names this client. Source |
| Cursor | MCP compatibility (inferred) | MCP support suggests compatibility; this client is not documented by the maintainer. |
Setup route
Follow the linked maintainer installation guide. Review dependencies and permissions before running third-party code.
Godot with the project addon enabled; a compatible MCP client and proxy if required.
Limitations
The in-editor server uses SSE transport, so some clients need a transport proxy.